M.I.T. students have a tradition of "hacks" - brilliant, surprising engineering feats - carried out each spring. To the dismay of MIT's administration, these hacks often involve campus property.
This year was no exception, as MIT students turned a campus science building into a giant game of Tetris.
What goes on in the classroom is certainly important, but student's creativity is often best sparked by doing something they aren't supposed to do - perhaps having to ask for forgiveness - but which fires their imagination.
The "skills" students learn in a hack are the ones that will serve them best in life - imagining the impossible, working as a team, communicating with colleagues, taking the initiative, experimenting and solving problems.
Oh yeah - and having fun :)
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